Oh no, I've gotta use my brain?
Quadralien is an action-enhanced puzzler released by Logotron and, once again, we find ourselves on board a spaceship that's about to go into a nasty radioactive meltdown. This time it's thanks to a pesky race of Quadraliens who must be stopped before everything goes boom. Next time, I think I'll just stay at home.
I must admit that Quadralien wasn't something I was looking forward to playing. I remember being completely bemused by this puzzler back in 1988 so I was dreading booting it up again - and then having to write something interesting!! So, cautiously, I inserted the floppy disk into my Atari ST and braced for an embarrassing moment of gaming torture. I only hoped my nightmares didn't return to haunt me... At my age, I need all the sleep I can get!!
Anyhow, let's begin this feature with a couple of nifty screenshots that will probably make no sense...
Click the red square for detailed information on each of the six droids.
There's lots of information and choices to make. Choose wisely!
Let's get to work...
Each level is viewed and played from above - Gauntlet-style you might say. We are in control of two droids that need to clean up the Quadralien's mess. Actually, there are a total of six droids but only two are usable at once. Each has its own individual characteristics to take into account: magnetic structure, the ability to carry waste, battery, weaponry...
Initially, I found that unnecessary because I felt blind - in terms of planning ahead for an unknown level. Hmm, it didn't seem to work very well... However, I later found a fantastic series of videos by
sushicalmagi who nicely explained each droid along with the basics of the gameplay. It's worth watching, especially if you have no instructions manual like me!
Okay, here are two more screenshots. Apologies to all those expecting Gauntlet...
So much radioactive stuff to zap or pick up... use those "I" terminals to see the services it offers.
The screens may look confusing and cluttered but they really aren't.
Confused? You will be!
Six chambers make up a level and their objective differs: in the first room we are tasked to clean the radioactive materials to lower the temperature but the later levels involve puzzles to tax the old brain cells. Quadralien uses a passcode system to lock the harder levels which I thought was a neat idea for the long run.
Okay, my first game was quite a mind-blowing affair because there's so much clutter on-screen, which bewilders me!! My advice is to take it slow and experiment with your droid: familiarise yourself with the room, find water, play with magnetised objects, zap/collect toxic waste - and use the console. Actually, these are excellent and stuffed full of detailed stats, and full toxic decontamination, and can also recharge your battery to full power.
There is a lot to this game, which is great value for money but also a time-eater. Screenshot time...
The console is your friend who can help out in several different ways...
...like a good scrub! Or decontamination as they call it.
By Jove, I think he's got it
After a couple of games in, things began to fall into place and I was enjoying myself. Getting around is easy using the joystick and it's a lot of fun zapping the nasty stuff with your laser. Also, the spacebar is used to collect toxic waste and hitting F4 activates a nifty Geiger counter on all lucky droids. F5 flips between your two chosen droids and F3 allows you to pan your location without moving, which is more useful than you might first assume...
Also, there are some rather odd magnetic mechanics which can be useful, annoying or humorous and that depends on your choice of droid so learn your environment before blindly running around. However, there are other objects to be wary of like magnetic tracks, forcefields and those impetuous Quadraliens!
Okay, you're starting to show interest? Rightly so, this game is something else...
It's good to know your environment and Quadralien is bursting with much to learn.
This ain't no 5-minute game. Study hard. Play clever!
Aesthetics
Graphically, for a puzzler, this is amazing and I liked its crisp, clean design using bold colours. It's quite futuristic in some ways and reminded me how I thought a 16-bit game would look - back when I was a ZX Spectrum guy. Okay, I'd have liked scrolling but the flick-screen works nicely and I'm thankful push-scrolling wasn't used!
The sound effects are great but it's that funky Dave Whittaker music that wins it hands down. Listen...
Yes, please do pause this most excellent reading. Listen, enjoy and then continue to scroll :-)
The CryptO'pinion?
We are now at that point where I write why I loved or hated a game. However, I'm doing something different because of Quadralien's enormous learning curve which I initially failed to master many moons ago. Sometimes we're quick to judge and I feel I fell into that trap because of Quadralien's massive learning curve.
Anyhow, I recently took a week off work with the family to eat, drink and walk the fells of northern England. I returned fresh, raring to go, and booted up my ST to give this puzzler another shot and, you know what? I actually enjoyed it for the first time in over 30 years. In fact, my older brain seemed to cope a lot better too!
Quadralien may offer the usual end-of-world scenario but it also feels very different and with some interesting mechanics. Sure, there's a huge learning curve, but I suggest trying your best to master that otherwise you'll do what I almost did and miss out on nothing less than a class Atari ST game. Dismiss this cracking puzzler at your peril.